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Logic Bulb Adventure

Logic Bulb Adventure v1.0.3 Update

Jul 10, 2024

—

by

Clark Padmore
in News, Update

Good morning,

What has been changed in the Logic Bulb Adventure v1.0.3 update:

  • Touch Control added.
  • Control has been modified to be in “Direction Primacy” mode, instead of “Direction Exclusion” mode,.
  • Minor adjustment to Frameholding.​​
  • I finally realized that the reason there was so much z-fighting between 3D Boxes is because the 3D Camera Near Plane was set way too low “(0.0001)”. It has been set to “1.” My apologies!
  • ​3D floors and ceiling recombined.​
  • Flooring fixed.
  • ​Fixed bug enabling Bi-Boy to be controlled and walk through walls after the ending.​
  • 3D Bi-Boy sound properly ends after ending.​
  • ​Windowed resolution no longer resets on restart.​
  • Removed useless variables “Delta.Goal” and “Delta.Change.​”
  • Minimum loading time set to 0 seconds. It was erroneously set to 4 seconds.
  • Further specified the relevant version(s) of GDevelop as 5.2 / 5.4 in credits.
  • Credits ending no longer deletes pause menu text.​

Thank you for your time,
— Clark Padmore

Page: https://www.clarkpadmore.com/games/logic-bulb-adventure/
Itch.io: https://clark-padmore.itch.io/logic-bulb-adventure
gd.games: https://gd.games/clarkpadmore/logic-bulb-adventure


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